
WHIRLWIND 99 LING RD., ROCHESTER, NY 14612 www.whirlwindusa.com 1-800-733-9473 digital Operation Manual (printable Help file)
8 Equipment Room An Equipment Room of available Component Objects is displayed, at the lower-left of the main screen. The Component Objects are or
98 Hardware E Desk Hardware E Desk™ is a 2RU chassis with CobraNet™. It has 8-in & 8-out (8x8). Inputs & outputs are analog, with internal
99 Front Panel Indicators: The Front Panel Indicators (I/O, Com, & Status) are 2-color LEDs. The following table lists their behaviors: I/O
100 DCS88 Transceivers Each DCS88 can convert 8 mic or line analog inputs to CobraNet™ digital audio protocol and transmit them over a network to oth
101E Snake The main components of the Whirlwind E Snake™ system consist of E Snake Frames (ESF) and E Snake Control™ software for managing the syste
102 System Connections For wiring information on specific connectors, see E Desk Hardware , System Network Considerations, and Control Bus. Example o
103System Control Software User Interface Once a system design is compiled and downloaded into E Desk devices, the system can be controlled in real
104 Remote Control Bus Remote Control Bus provides the connection for V8, S8, VS8, and Voltage Command Box external control devices. Each E Desk
105 Third-Party Control After initial programming & configuration, E Desk systems may be controlled by RS-232 communication from third-party
106 RS-232 and Telnet Protocol Basics E Desk can be controlled via customized control dialogs in the E Desk software, or via third-party controllers
107Example: A string to turn up a cross point on a matrix mixer might look like this: INC 2 MMLVLXP 4 3 2 1 <LF> The individual components fo
9The Object Toolbar also provides the option of either a select cursor or a text cursor. The select cursor is for component selection, placement, w
108 Command SET – Tells E Desk that a DSP attribute is to be set to a specific value – may contain negative number and/or decimal points GET - Tells
109 Table of SETL and GETL levels converted from floating-point numbers.
110 Device Number An E Desk Device Number represents the physical E Desk box’s defined address. The E Desk software automatically sets this number w
111Attribute The Attribute defines the portion of the DSP block to be controlled (fader level, crosspoint mute etc). The following tables show whet
112 Input/Output Blocks * Can contain a decimal number. Example: In the command: SET 1 INPLVL 6 3 –10<LF> We are telling E Desk device 1 to
113 * Can contain a decimal number. * Can contain a decimal number.
114 * Can contain a decimal number. * Can contain a decimal number. * Can contain a decimal number. * Can contain a decimal number.
115Mixer Blocks * Can contain a decimal number. Example: In the command: SET 1 AMMUTEXP 3 1 0<LF> We are telling E Desk device 1 to set the
116 * Can contain a decimal number. Note: for attributes with 2 Index fields, Index1 is the row, and Index2 is the column. * Can contain a decim
117Equalizer Blocks * Can contain a decimal number. The Index field represents the filter to be controlled. EQ filter farthest to the left is #1
10 Italic Changes the selected text to an italicized version of the chosen font. Align Left Aligns the selected text to the left margin of the C
118 Filter Blocks * Can contain a decimal number. Example: SET 1 HSFTGAIN 100 –10<LF> We are telling E Desk to set the High Shelf filt
119Crossover Blocks * Can contain a decimal number. Example: GET 2 XOVR3FC 40 1 <LF> We are asking E Desk to tell us the 3-way crossover
120 Dynamics Blocks * Can contain a decimal number. Example: SET 3 CLIMBYP 55 0<LF> We are telling E Desk to set the Comp/Limiter on
121 * Can contain a decimal number. Example: SET 1 ANCMUTEPGM 20 0<LF> We are telling E Desk to set the ANC to unmute the program input on in
122 Delay Blocks * Can contain a decimal number. Example: SET 1 DLYCM 24 40<LF> We are telling E Desk to set the delay block at instance ID 2
123Meter Blocks * Can contain a decimal number. Example: GET 1 RMSMTRLVL 48 1 <LF> We are asking E Desk the RMS Meter 1 level on instance ID
124 Index Index refers to inputs, outputs, or cross points of an Attribute. Some Attributes will need an Index1 (Input or Row) and/or an Index2 (out
125Responses When a successful SET, SETL, INC, DEC, or RECALL command is sent to an Audia device via RS-232 or TCP/IP, Audia will respond with: ‘+OK
126 HyperTerminal HyperTerminal is a useful tool that comes with Windows and can be used for RS-232 purposes. Simply open a HyperTerminal session by
127IP Address Commands E Desk has some useful IP and reset tools that may be useful when returning to older systems for service work. E Desk will au
11Text Color Provides a drop-down menu for changing the text color in selected Component or Text Objects. Left-clicking the icon applies the colo
128 Index 2 2-Way Crossover Control Dialog...
129D DCS88 Input ...
130 Input/Output Blocks...
131Pass Through...
132 Third-Party Control...
12 Hatch Style Provides a drop-down menu for changing the hatching style within the selected Component or Text Objects. Left-clicking the icon app
13Layout Property Sheet Provides an editable table of attributes regarding the Layout. Only Display Attributes are shown for the Layout. Most Di
14 Object Property Sheet Both Display and DSP Attributes are shown for component objects. Most Display Attributes duplicate functions found in
15Object Inspector Provides a list of all objects within the Layout, along with their Object Codes, Text Labels, Unit numbers, and Instance ID num
16 Toggle Grid Turns Layout Grid on/off. Toggle Ruler Turns Layout Ruler on/off. Overview Turns Overview on/off. Zoom In Increases magnifi
17Pack Objects Provides a drop-down menu for packing selected objects next to each other. The target location for packing left/right is the top-m
April 8, 2004
18 Space Provides a drop-down menu for evenly spacing selected objects. Spacing is determined between the two most distantly spaced selected objec
19Network Toolbar The Network Toolbar provides functions related to communications, configuration, maintenance, and testing of the system network
20 Disconnect From System Ends communications with selected E Desk™ systems on the network. See System Network Considerations. System design data
21Device Maintenance Provides an editable table of network related settings for selected E Desk™ devices. Opens Device Maintenance dialog box. De
22 RCB Devices opens a list of devices connected to the Remote Control Bus of the selected E Desk device. Identify Device causes indicators on the s
23Save Saves the current E Desk™ system design file (.DAP). Compile Provides system design analysis and calculates DSP processing requirements.
24 Paste Places a copy of the object(s) from the Clipboard into the Layout. Undo Will undo last operation. Redo Will redo most recent Undo op
25Main Menus The Main Menus provide most of the toolbar functions mentioned previously, in Basic Screen Elements, as well as several more in-depth
26 Network Most Network Menu items duplicate functions found in the Network Toolbar, except for Send Control Dialog Layout Information, which allows
27Edit Menu Copy DSP Data Places a copy of the DSP data from the selected object into the Clipboard. DSP Data represents the current settings of t
1 Table of Contents Introduction 3 Features ...
28 Control Dialog Opens a Control Dialog box for the selected Component Object. Control Dialog boxes provide a graphic means of displaying and adjust
29Presets Menu Create/Edit/Recall Provides the Create/Edit Preset dialog box, for creating, editing, saving, and recalling presets. Each preset ca
30 Recall Provides the Recall Preset dialog box, for recalling existing presets. Recall Preset will retrieve all settings stored in the selecte
31Custom Blocks Menu Multiple component objects may be merged into a single custom block. Custom Blocks can simplify the design process by integrati
32 Merge Into Custom Block Merge Into Custom Block checks for errors (such as inappropriate connections) as it packages the components into a sing
33Split Into Component Blocks Split Into Component Blocks allows additional component and connection changes to be made to a Custom Block. Merge an
34 Equipment Table Provides an editable table of E Desk™ devices in the system design. Add and Remove can be used to manually change the hardware de
35Layout Compile Results Provides the most recent Compile results. This information may be viewed at any time. Signal Path Identifier Provides
36 General Options Allows Data Files (system designs) and Equipment Room (Component Objects) to be saved to specified directory locations. Allows Sa
37Display Options Allows DSP Blocks (Component Objects) to display Device Assignment or Group Assignment numbers, as determined by Compile. (Device
2 Hardware 98 E Desk Hardware...98 DCS88 Transceivers...
38 Compile Options Allows Global Delay Equalization to be disabled system-wide (see System Compiling Considerations). Allows Local Delay Equalizatio
39Layout Menu Most Layout Menu items duplicate functions found in the Layout Toolbar. However, some exceptions are as follows: Align Objects; Orde
40 Object Sheet Provides a list of all objects within the Layout. Normally, objects can be selected sequentially using the Tab key. The Object She
41Window Menu Multiple Layouts (system design files) may be open at the same time. Only one Layout will be active at a time (as indicated by the tit
42 Component Objects Input Output These Component Objects provide the audio inputs/outputs (I/O) to the system. Analog and CobraNet™ (digital) I/
43Control Dialog Input Control Dialog Device IO indicates which hardware input is associated with that software channel. Gain In compensates for
44 DCS88 Input Control Dialog DCS88 Input blocks are similar to CobraNet Input blocks, except they are designed for use with DCS88 hardware specifi
45DCS88 Output Control Dialog DCS88 Output blocks are similar to CobraNet Output blocks, except they are designed for use with DCS88 hardware spec
46 MLI Input Control Dialog MLI (Mic/Line Input) blocks are similar to CobraNet Input blocks, except they are designed for use with E Snake hardwar
47MLO Output Control Dialog MLO (Mic/Line Output) blocks are similar to CobraNet Output blocks, except they are designed for use with E Snake hard
3Introduction Features E Desk™ is a hardware and software based digital audio platform that provides multi-channel audio processing in analog and
48 CobraNet Input Control Dialog Adjust external signal source so Peak In flashes only occasionally (6dB headroom). Mute In turns the input signal
49CobraNet Output Control Dialog Mute Out turns the output signal on/off. Level Out adjusts the relative output volume. Invert Out reverses the
50 Mixers These Component Objects provide typical audio mixing functions, in five categories: Standard Mixers; Matrix Mixers; Auto Mixers; Mix-
51Matrix Mixers Control Dialog Mute In turns the input signal on/off. Level In adjusts the relative input volume. Ch / Bus assigns inputs to spe
52 Channel Settings affects individual channel settings, but may be applied to all channels. Manual turns on/off channel gating. NOM Gain turns
53Room Combiners Control Dialog Room Combiners are provided to enhance the capabilities of Auto Mixers in room combining and zone routing applicatio
54 Equalizers These Component Objects provide both graphic and parametric equalization, as well as feedback suppression. Equalizers may be connect
55Parametric Equalizer Control Dialog Active Band selects the current band to be adjusted. Center Freq. adjusts the center frequency for the curr
56 Feedback Suppressor Control Dialog Feedback Suppressors behave like automatic cut-only parametric equalizers. They utilize 'floating'
57Filters These Component Objects provide High-Pass, Low-Pass, High-Shelf, Low-Shelf, & All-Pass filters. Filters may be connected between an
4 HARDWARE: • Six 60 MHz 32-bit floating point Analog Devices SHARC DSPs (360 MFLOPS) • 80 MHz 32-bit Motorola Power PC host processor • 32 Mbytes
58 Low Pass Filter Control Dialog Filter / Slope selects the type (Linkwitz-Riley or Butterworth) and slope of the filter. Cutoff Freq. selects th
59All-Pass Filter All-Pass Filters are so named because they do not affect frequency response. Instead, they affect signal phase only and, theref
60 Crossovers These Component Objects provide 2-way, 3-way, & 4-way crossover functions. Crossovers may be connected between any components wi
613-Way Crossover Control Dialog Input Level provides muting and level adjustment for the input. Output Range selects the Low, Mid, or High frequ
62 4-Way Crossover Control Dialog Input Level provides muting and level adjustment for the input. Output Range selects the Low, Low-Mid, Mid-High,
63Dynamics These Component Objects provide Leveler, Comp/Limiter, Ducker, Noise Gate, & Ambient Noise Compensator functions. Dynamics compone
64 Comp/Limiter Control Dialog Comp/Limiters affect short-term signal dynamics (peaks). Attack determines how quickly the Comp/Limiter reacts to i
65Noise Gate Control Dialog Noise Gates provide automatic muting, until triggered by signal presence. Attack Time determines how quickly the gate
66 Bypass disables the Ambient Noise Compensator without changing settings. Right-clicking over certain settings will provide a menu of additional o
67Note: The overall responsiveness of the ANC output is determined by the larger (slower) of the two aforementioned times: Gain Time and Ambient R
5Architect's & Engineer's Specification E Desk™ Digital Audio Platform ARCHITECTS & ENGINEERS SPECIFICATION (February 1, 2004)
68 Delays These Component Objects provide typical audio time-delay functions. Delays may be connected between any components within the Layout, fo
69Controls These Component Objects provide both internal and external control functions. Level Controls, Mute Buttons, and Invert may be connecte
70 Control Dialog Level Control Dialog Mute turns on/off the channel. Channel level may be entered numerically, or may be adjusted by dragging the
71Mute Button Control Dialog Mute turns on/off the channel. Identifier provides a custom label, when the dialog box is minimized (see below).
72 Logic Gates Most Logic Gates have no Control Dialog Boxes. They are used only to customize behavior of other control functions in the system. Lo
73V8 Control Dialog The V8 is an external control device, which allows adjustment of eight selectable E Desk volumes. Volumes can be individual
74 S8 The S8 is an external control device, which allows initiation of eight selectable E Desk actions. Actions can be individual or grouped fu
75VS8 Control Dialog The VS8 is an external control device, which combines the functions of both V8 and S8 controls. Therefore, the VS8 is r
76 Voltage Command Box The Voltage Command Box is an external control device, which provides twenty logic input/output connections. When a Voltage
77 Control Labels The V8, S8, and VS8 controls all come with a sheet of clear, adhesive-backed labels, for custom printing on a laser printer. A
6 Software Tools Basic Screen Elements The main screen of the E Desk™ software has several sections. The Layout occupies the largest portion of the
78 Meters These Component Objects provide signal present, peak, and RMS metering functions. Meters may be connected to any component output, and m
79RMS Meter Control Dialog An RMS-reading meter & numeric display indicate signal level. Hold Time determines how long the meter will display
80 Control Dialog Tone Generator Control Dialog Tone selects a single frequency. Sweep selects a range of frequencies (instead of a single tone).
81Diagnostics These Component Objects provide Transfer Function displays for diagnostic purposes. Transfer Function may be connected between any
82 Specialty These Component Objects provide Pass-Through and Split Pass-Through functions, to aid in the organization of system connections. Pass
83Split Pass-Through Input Split Pass-Through blocks allow associated input and output wiring nodes to be placed in separate locations, with
84 System Design Placing Component Objects E Desk™ system design begins with the placement of Component Objects into the Layout. This can be done i
85Component Object Properties Component Object Properties are the control settings available for each component. These represent the same settings
86 Customizing Component Objects Component Objects can be customized in several ways. First, when using the Object Toolbar to place components into
87System Compiling Considerations Once a system design is created (components placed & connected), the system can be compiled by selecting Compi
7Layout The Layout occupies the largest portion of the main screen, at the lower-right. This is the area where system design actually occurs, wit
88 Channel Number Assignments Release Notes for E Desk version 1.0 The suggested procedure for assignment of channel numbers to I/O blocks is as fo
89Compile Error Messages Validation of the Topology Map Message: The Automatic Mixer (object code '__') at [__,__] has no active audi
90 Messages: The algorithm for the'__' block (object code '__') at [__,__] has been deprecated. You should replace the exist
91Message: Insufficient computing power to implement this layout. Explanation: The design requires more DSP resources than are available from
92 Allocation of DSP blocks to Audia Devices Message: Too many combinations. Try to reduce the number of groups by combining DSP blocks. Explanat
93Message: Total maximal duration of delays exceeded in the unit #_. Explanation: The number of delay blocks, and their combined delay ranges,
94 Setting up the E Desk units after a successful compilation Message: Could not assign audio I/O channels in the unit # __. Explanation: Indicate
95Applications Example of a system using S8 and V8 remote control devices This example demonstrates the use of external remote controls to recall p
96 Example of a stereo sound system with delay and subwoofer. This example demonstrates an 8x8 E Desk unit utilized in a live sound application. 8 l
97Example of a 3 unit audio distribution/routing system. This example demonstrates three 8x8 E Desk units used in a large audio distribution and rou
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